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Here
are some great tricks that require
absolutely no sleight of hand,
yet will devastate any audience.
Remember to learn it thoroughly
and practice well before trying
it on anyone!
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The
Vanishing Glass
Effect:
The magician says that he will
cause a coin to pass through a
table. First, he wraps a glass
in a paper napkin so the audience
cannot see through it, and then
he covers the coin with the wrapped
glass. Unfortunately, the coin
refuses to pass through the tableóinstead,
the glass penetrates the table!
Things
You Need: You need a small
drinking glass, a paper napkin,
and you must sit at a table opposite
the audience.
Performance:
Borrow a quarter from a person
in the audience and place it in
the center of the table (or about
a foot away from your edge of
the table), tails side up.
Say,
"I will make the coin
pass through the table magicallyósolid
through solid, matter through
matter, in a most mysterious way."
Open the napkin once (so it is
still folded in half) and lay
it on the table. Lay the glass
on its side at one end of the
napkin. Roll the napkin around
the glass. The bottom edge of
the napkin should be in line with
the edge of the glass. Now twist
the portion of the napkin that
extends past the top of the glass
(fig.1). As you can see, the napkin
now forms a "shell"
over the glass. The napkin must
not be folded too tightly!

Fig. 1
Say,
"I must cover the coin with
this glass so that you will not
see the hole in the table open
up." Place the covered
glass over the coin, mouth down.
Snap
your fingers and say that the
coin has passed through the table.
Lift the glass with your right
handóthe coin will still be on
the table. Say, "Thatís
strange, I donít know why it didnít
work." Place the glass
over the coin again.
Repeat
the actions described in the preceding
paragraph, then say, "I
knowóthe coin must be heads side
up!" While your right
hand holds the glass, your left
hand turns the coin over. While
the audience is watching your
left hand turn the coin over,
move your right hand to the edge
of the table. Relax your right
handís grip on the napkin so the
glass will silently slide out
of it and into your lap (fig.2).
Make sure that the lower edge
of the napkin is beneath the
table edge at that moment
so the audience does not see the
glass fall. If you have rolled
the glass in the napkin correctly,
it will slide out with no trouble.
If it wonít come out, then you
probably rolled the glass up too
tightly.

Fig. 2
Your
right hand moves forward and covers
the coin with the napkin "shell",
which will look as if the glass
is still under it. You may set
the napkin "shell" on
the table over the coin and move
both hands awayóit wonít fall
over.
Hold
both your hands, palm down, a
few inches above the napkin. Ask
a person from the audience to
put her hands over yours. Quickly
pull your hands out from under
her hands. Put your hands on top
of hers and push them downward
so they crush the napkin "shell"óthe
glass has vanished!
Show
your empty hands, then reach under
the table with your right hand
and bring the glass above the
table to end the trick.
The
X-Ray Tube 
Effect:
The magician demonstrates a magic
x-ray tube which allows members
of the audience to see right through
their hands!
What
You Need: The only thing you
need is the cardboard tube from
a roll of paper towels.
Performance:
First, try this trick on yourself
so you can teach the members of
the audience how to do it. Hold
the cardboard tube in your left
hand.
Raise
the tube in front of your left
eye so you are looking into it
and out the far end. Now, raise
your right hand, held palm toward
you, so it is just beside the
far end of the tube (Fig.1).

Fig. 1
The
trick is based on an optical illusion
that is produced automatically.
It appears as if there is a large
hole in the middle of your palm.
In order for it to work, you
must keep both eyes open.
If the hole is not in the middle
of your hand, try moving your
hand toward you until it looks
perfect.
To
perform this for an audience,
simply show them how to use the
tube as youíve just been taught.
I
Predict! 
Effect:
There are five objects on the
table: a cup, a paper napkin,
a straw, a fork, and a sugar packet.
The magician writes a secret prediction
on a piece of paper, folds it
in half, and places it in the
pocket of a person from the audience.
That person and the magician take
turns eliminating objects in a
game of chance until only one
object remainsóthe fork.
When
the person reads the paper that
he is holding, he will see that
you have correctly predicted the
future by writing: "The Fork
Will Be Left."
What
You Need: You can use any
five objects, but letís assume
they are the same as the five
already mentioned: a cup, a paper
napkin, a straw, a fork, and a
sugar packet. You also need a
sheet of blank paper and a pen.
Performance:
Write "The Fork Will Be Left"
on the paper. Donít let anyone
else see what youíve written.
Fold the paper in half so the
prediction is on the inside and
give it to a person from the audience
to hold. Ask him to place it into
his pocket.
Ask
this person to help you in a little
game. Say, "Weíll take
turns at this game."
Cover any two of the five objects
on the table, one with each hand,
but do not cover the fork!
Letís assume that you cover the
straw and the sugar packet. Say,
"You can tell me to discard
either one of the objects Iíve
chosen." Letís assume
that he tells you to get rid of
the strawóplace it aside.
Tell
him to cover any two objects;
assume he covers the cup and fork.
You must tell him to discard the
cup because you want the fork
to remain! If he does not cover
the fork then you can tell him
to discard either objectóit doesnít
matter. In this way the fork never
gets taken away; you will never
cover it, so he cannot tell you
to discard it, and if he covers
it, you will always tell him to
get rid of the other item.
So
far he has told you to get rid
of the straw, and you have told
him to discard the cup. Now you
must cover two more objects. Since
there are only three left and
you canít cover the fork, you
must cover the sugar packet and
the napkin. He tells you to discard
one of themósay the napkin.
He
covers the two remaining objects.
Since you want the fork to remain,
you instruct him to discard the
sugar packet.
Ask
him to read your prediction out
loud to the other members of the
audience so they can see that
youíve predicted the future!
The
Known 
Effect:
The magician unfolds a piece of
paper and tears it into nine square
pieces of about equal size. He
picks one piece randomly and gives
it to a member of the audience.
She takes a red marker and signs
her name on it while the magician
uses a black marker to sign his
name on the other eight pieces.
Then, all the pieces are mixed
together and given to the magician
behind his back. Without looking,
he picks out the one piece on
which the spectator has signed
her name!
What
You Need: You need a square
piece of paper, a black marker,
and a red marker.
Performance:
Display the paper and show
that it is completely unprepared
and blank on both sides.
Tear
the paper into nine approximately
square pieces like those in figure
1. This is very easy to do: first
tear the paper into three equal
strips, then tear those into three
equal squares.

Fig. 1
When
you are tearing the paper you
must keep track of the center
pieceóit is the only one with
torn edges on all four sides.
This is how you will find it later.
When
you have the nine pieces, pick
the center piece out of the bunch
(as if it is a random choice)
and give it to a woman in the
audience. Also give her the red
marker.
Ask
her to sign her name on the piece
she holds while you quickly sign
the other eight pieces.
When
all the pieces have been signed,
mix them together and give all
nine back to the woman who is
helping you. Tell her that she
may mix up the pieces some more,
if she likes.
Turn
your back and ask the woman to
hand the pieces to you, behind
your back. Now turn and face the
audience.
Begin
feeling the edges of each piece
of paper until you find one (there
is only one) which has four rough
edges. It is the piece she has
signed in red marker. Once youíve
found it, bring it out front to
end the mystery.
Made
In The Shade 
Described
by Jon Racherbaumer
How
It Seems: A spectator shuffles
the deck and cuts it into two
sections. He chooses one section,
giving the performer the other.
Both choose a card and place it
in the opposite section. The spectator
shuffles the performerís section
and divides it in half. These
halves are turned face up and
the remaining face-down portion
is placed between them.
Without any moves, all the cards
turn face down except for the
two selections. The whole thing
happens in the spectatorís
hands.
How
It Works: Have the spectator
shuffle the deck and divide it
into two portions. Both sections
should be approximately the same
size. Have him choose one. Pick
up the remaining section and spread
the cards with the faces toward
you. Say, "Iím going to
choose a card from my portion.
You pick one from your portion."
Look
over your cards and remove one
from the center. Place it face
down on the table without showing
its face to anyone. Forget
this card, but note and remember
the card at the face (bottom)
of your section. Suppose it is
the Jack of Hearts. Close your
spread and hold it face down in
your left hand in a dealing position.
Ask
the spectator to place his selection
face down on the table. Emphasize
that he must remember his card.
Say, "Iíll turn around
while you look at it!"
Turn around and quickly turn your
portion face up. Turn the face
(top) cardóthe Jack of Heartsóface
down. Turn around and face the
spectator and add, "Have
you memorized your card?"
Unknown
to the spectator, you are holding
a face-up portion of cards topped
by a single, face-down card. He
mistakenly assumes that the entire
section is face down.
Say,
"Pay close attention to everything
thatís about to happen. I want
you to appreciate the fair procedure
because you are about to witness
a truly inexplicable event!"
Ask
the spectator to hand you his
face-down selected card. Openly
insert it face down into
the center of your squared portion,
then immediately table it. Step
back to emphasize a handís-off
approach.
Pick
up your bogus selection and drop
it face down on top of the spectatorís
portion of cards. Ask him to cut
the cards. Say, as an afterthought:
"In fact, thoroughly mix
the cards. By the way, I chose
the Jack of Hearts!"
This
is a lie. In the magicianís trade,
this is called miscalling.
Ask the spectator to place his
shuffled portion face up on the
table, then have him cut it into
two approximately equal sections.
Explain:
"Your cards are face up,
divided in two. My card, the Jack
of Hearts, may be in either section.
Itís impossible to know which
one. Your card is face
down in the center of my portion,
which Iím going to place face
down onto one of the face-up sections!"
Do
that, placing your apparently
face-down portion on top of either
face-up portion. Ask the spectator
to take the remaining face-up
section and place it face up onto
the others, making a topsy-turvy
sandwich. Your section seems to
be face down between two face-up
sections. Explain the conditions.
So
far, you have handled the cards
very little and cannot be accused
of doing any sleight-of-hand.
Say, "Remember ... I chose
the Jack of Hearts ... ."
Ask
the spectator to turn the assembled
deck face down. Say, "Now,
for the first time, name your
card."
When
the spectator names his selection,
have him pick up the deck and
hold it between his hands. Ask:
"Did you feel anything?"
Tell the spectator to spread the
cards between his hands to cap
the trick. All the cards are face
down except for the two selections.
Dyed-in-the-wool
cardmen (as they are called) are
seldom baffled by other card tricks.
That is, theyíre not utterly
confused and puzzled. Usually,
they can figure out a method if
not the method. Dyed-in-the-wool
cardmen also dog a trick until
they can duplicate it or figure
out the actual method. To achieve
this end, they use Retrograde
Analysis. They try to remember
everything that happened,
looking for clues, technical tip-offs,
patterns of handling. They then
methodically work backward,
using logic and intuition to solve
the problem.
This
system of analysis is eventually
learned by all cardmen. Therefore,
the cunning method-maker throws
in false clues, wrong leads, "red
herrings," and other throw-offs.
This make back-tracking difficult,
if not impossible.
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